﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Artemis;



namespace JAWWS
{
    class Game
    {
        /*
         * This class is the overal world of the game.
         * this class does not draw any sort of graphical
         * represntation but contains data about the world 
         * such as any global transformations (example: orbit)
         * this will also create any # of needed game objects
         * 
         */
        public Game()
        {
        }
        public Game(MainForm main)
        {
            //eventually should read a text file, get world objects out of it
            // and then create all model objects needed
            // needs function that will create nodes for each object
        }
    }
}
